Qoatzait: Difference between revisions
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Qoatzait is | '''Qoatzait''' is a semi-organized territory in the deserts of [[Ŋafrica]], announced by [[Jutomi]] on June 30th of 2026. It is considered a dubiously legal mining operation lead by pillagers for the construction of Witherport in the [[Mobile Territories]]. Due to its unorganized status, it is a bit of a condominium of Mobile Territories (thus documented under [[Jutland]], despite having nothing to do with it) and Wilderness, as well as to a lesser extent [[Viberia]], its geographic neighbor to its south, and whatever nomads fled the lost civilization of [[Maryland]]. | ||
== Purpose and Public Use == | |||
While its primary purpose is to have an established territory for sand to be collected (mostly by Jutomi) for various projects, it has been stated that it is public use, with various exceptions, while also being designed to be a tale of caution against excessive resource acquisition at the expense of the environment. | |||
Since pillagers are there with dubiously legal arrangements, they are not in much of a position to qualm with other bandits and mining entrepreneurs from different regions coming to plunder some sand. However, they may pick a fight with those who wander too close to their base camps. The Great Adjudicator (Jutomi) also lays a few rules for public use, so as to keep the balance of powers at peace within Witherport. | |||
Things that individuals <u>'''MAY NOT'''</u> do: | |||
- 1) No mining outside of the two designated sand pit locations, with the exception that individuals from Viberia may access some degree of sand from elsewhere in exchange for allowing the operations near their border. | |||
- - 1b) This is doubly true for the sand ridges, especially in the northeast, which act as natural walls to keep things isolated from the present Viberia, past Maryland, and potential future neighbors. | |||
- - - 1bi) This is decimally true for the territories outside of Qoatzait that are not part of wilderness or contain existing structures. duh | |||
- 2) Asking first before taking ''very'' large quantities of sand. (The pillagers need quite a bit actually.) | |||
- 3) No building new or modifying any existing structures without asking first if at all possible | |||
- 4) No tampering with the long dripstone cave that burrows under the length of the territory, as this will be reserved for public and questionably safe infrastructure and cool lesser mining facilities. | |||
- 5) Try not to kill too many pillagers if at all possible. | |||
- 6) Try not to tamper with the jungle territory, which is (ironic given the project) something of a nature reserve, although Viberia does retain the right to operate or later claim this area should they wish. | |||
These rules, however, are not ''strictly'' enforced, and so not adhering to them strictly, while discouraged, will likely not face major repercussions. | |||
Additionally, individuals <u>'''MAY'''</u> do: | |||
- 1) Take several small amounts, or a single modest amount, of sand from within the designated sand pit locations | |||
- 2) Take any ores they find, EXCLUDING from the dripstone cave, where ores are considered an aesthetic feature. | |||
- 3) ADD sand to the designated sand pits, or ores to the dripstone cave. | |||
- 4) Modify any of the underground terrain ''aside from'' just beneath the surface or within the dripstone cave | |||
- 5) Ask for permission to build or modify structures, take large amounts of sand, kill pillagers, modify or build within the dripstone cave, create additional lore, or claim part of the territory. | |||
- 6) Visit :) (and also repair structures that might have been destroyed by a creeper - please contact [[Jutomi]] should this ever happen >.>) | |||
Revision as of 14:58, 1 July 2026
- This is a dependency of Mobile Territories.
| The Dubiously Legal Pillager Mining Operation of Qoatzait | ||||
|---|---|---|---|---|
| ||||
Location of Qoatzait | ||||
| ISO-3166-1/2 | MO | |||
| ISO-3166-1/3 | MOB | |||
| Currency | Diamond, Netherite, Food | |||
Qoatzait is a semi-organized territory in the deserts of Ŋafrica, announced by Jutomi on June 30th of 2026. It is considered a dubiously legal mining operation lead by pillagers for the construction of Witherport in the Mobile Territories. Due to its unorganized status, it is a bit of a condominium of Mobile Territories (thus documented under Jutland, despite having nothing to do with it) and Wilderness, as well as to a lesser extent Viberia, its geographic neighbor to its south, and whatever nomads fled the lost civilization of Maryland.
Purpose and Public Use
While its primary purpose is to have an established territory for sand to be collected (mostly by Jutomi) for various projects, it has been stated that it is public use, with various exceptions, while also being designed to be a tale of caution against excessive resource acquisition at the expense of the environment.
Since pillagers are there with dubiously legal arrangements, they are not in much of a position to qualm with other bandits and mining entrepreneurs from different regions coming to plunder some sand. However, they may pick a fight with those who wander too close to their base camps. The Great Adjudicator (Jutomi) also lays a few rules for public use, so as to keep the balance of powers at peace within Witherport.
Things that individuals MAY NOT do:
- 1) No mining outside of the two designated sand pit locations, with the exception that individuals from Viberia may access some degree of sand from elsewhere in exchange for allowing the operations near their border.
- - 1b) This is doubly true for the sand ridges, especially in the northeast, which act as natural walls to keep things isolated from the present Viberia, past Maryland, and potential future neighbors.
- - - 1bi) This is decimally true for the territories outside of Qoatzait that are not part of wilderness or contain existing structures. duh
- 2) Asking first before taking very large quantities of sand. (The pillagers need quite a bit actually.)
- 3) No building new or modifying any existing structures without asking first if at all possible
- 4) No tampering with the long dripstone cave that burrows under the length of the territory, as this will be reserved for public and questionably safe infrastructure and cool lesser mining facilities.
- 5) Try not to kill too many pillagers if at all possible.
- 6) Try not to tamper with the jungle territory, which is (ironic given the project) something of a nature reserve, although Viberia does retain the right to operate or later claim this area should they wish.
These rules, however, are not strictly enforced, and so not adhering to them strictly, while discouraged, will likely not face major repercussions.
Additionally, individuals MAY do:
- 1) Take several small amounts, or a single modest amount, of sand from within the designated sand pit locations
- 2) Take any ores they find, EXCLUDING from the dripstone cave, where ores are considered an aesthetic feature.
- 3) ADD sand to the designated sand pits, or ores to the dripstone cave.
- 4) Modify any of the underground terrain aside from just beneath the surface or within the dripstone cave
- 5) Ask for permission to build or modify structures, take large amounts of sand, kill pillagers, modify or build within the dripstone cave, create additional lore, or claim part of the territory.
- 6) Visit :) (and also repair structures that might have been destroyed by a creeper - please contact Jutomi should this ever happen >.>)