Old Cuba: Difference between revisions
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THIS ARTICLE IS A WORK IN PROGRESS. IF YOU HAVE INFORMATION YOU WOULD LIKE TO SEE IN THE ARTICLE, MESSAGE | THIS ARTICLE IS A WORK IN PROGRESS. IF YOU HAVE INFORMATION YOU WOULD LIKE TO SEE IN THE ARTICLE, MESSAGE @suqie ON DISCORD! | ||
[[File:Map of Cuba.png|thumb|A map of Cuba at its peak of activity. | [[File:Map of Cuba.png|thumb|A map of Cuba at its peak of activity.]] | ||
'''Old Cuba''' /ɔld ˈkjuːbə/, previously and informally known as '''Cuba''', was a nation from [[Season 1]]. Old Cuba was the nearest-east land of [[Guam 1]], south across the Southwestern Sea from Wolfland, west of Nguhrizona, and situated against the world border. As most active and prosperous location in all of [[Season 1]], it became a home to many players and hosted a variety of structures and farms. | |||
Before the transfer from Season 1 to Season 2, [[Ætérnal]] copied multiple structures of the world to paste into the new server. Included in this was an incomplete portion of Old Cuba, which was pasted in on September 2024 between Chillvana and Frostanamo Bay in [[Coldba (Cuba)]]. | |||
<s>created by KateThePanPlate on December 16th, 2020. Kate made herself empress and ruled Cuba with an iron fist. It started out as a barren Savanna biome where Kate would make her base along with a few other members ([[Agma Schwa]] and Timo).</s> | |||
== Notable Events == | |||
''' | |||
== Structures == | |||
=== Bases === | |||
'''Agma Schwa's bungalow''' held his belongings including many pieces of lore and was regularly feautured in the Nguhstreams. | |||
== | '''Kate's house''' was originally situated inside a cliff partially affixed to the world border. She dug out the mountain, leaving many parts of her home suspended in the air alongside many contraptions such as an iron door trap and a hole one could fall out of the world from. | ||
'''Suqi's house''' was an underground crescent-shaped house with a nether portal that interfered with Old Cuba's primary nether portal, which was used in several Nguhstreams. | |||
'''The Rusty Krab''' was the base of JANVS and was planned to be a place to sell alcohol and other drugs, but that portion of it was never completed. Despite that, there were still some sales made. The Rusty Krab was also home to JANVS' pets and a handful of automatic farms. | |||
'''The Capitol''' was Fin's base where he held his belongings, but also doubled as the capitol building of Old Cuba. Inside was a communal storage, a library, and mailboxes for the citizens of Old Cuba. | |||
'''The Prismarine Island''' was Fin's storage facility. There were plans to construct at least three more islands with different purposes, but only the storage was built. | |||
'''The Stone Platform''' was an attempt by Fin to make a base outside of the Capitol, but he never progressed past the floor layout. | |||
A '''Cuban Real Estate''' initiative was created by Agma Schwa to build a handful of houses as free, temporary or permanent homes for players who wanted to stay in Old Cuba and did not have their own base. | |||
=== Major Farms === | |||
'''The Great Cuban Farm''' was first built by Kate as a crop farm producing wheat, potatoes, and carrots. After being raised into the sky by Ætérnal, it was doubled in size to accomodate for the increased food need of new members and the recently-added Villager Hub. In addition to this, a second layer was added to grow pumpkins, melons, beetroot, and netherwart. | |||
'''The Mob Farm''' was a basic cobblestone mob farm with poor output. A second, more productive mob farm was later built above the ocean, complete with plenty of chests, and AFK pool, a room to sleep in, and a nether portal. The second mob farm was not pasted into Season 2. | |||
=== Minor Farms === | |||
Old Cuba also had farms for bees, chorus fruit, warped stem, sugarcane, turtle scutes, iron, guardian, and a failed trident farm. The iron and guardian farms were not pasted into Season 2. The chorus farm has been placed under administrative protection due to items from the End being contraband until Season 2's End dimension is opened. | |||
=== Other Structures === | |||
'''The Cuban Nether Portal''' naturally spawned in Old Cuba's terrain and was the primary access to the nether in Nguhstreams. | |||
'''The Large Hadron Collider (LHC)''' | |||
'''Cuban Border Art''' | |||
'''The Cobbelisk''' | |||
'''The Villager Hub (VH)''' | |||
'''The Cuban Bakery''' | |||
'''NgcDonald's''' | |||
'''Cuban Railway''' | |||
'''Eddie's Cage''' | |||
== Enclaves == | |||
Old Cuba had two small enclaves that existed at different points in its history and were not very active. | |||
# '''Christiania''', an Swedish-Norwegian anarchic nation. It originally had acacia walls separating it from the rest of Old Cuba, but they were removed early in the server's history and the country was seldom mentioned again. | |||
# '''The Hazbin Hotel''' (after its namesake in the [[wikipedia:Hazbin_Hotel|Hazbin Hotel]] series' pilot) was a wooden hotel built high in the air and did not resemble the real Hazbin Hotel in any way. It also contained a small 1-by-1 fish tank with a fish in it. While it was only a building and not formally a part of Old Cuba, it was a regular sight in the country. | |||
== Quirks == | |||
Due to Old Cuba being the primary location in Season 1, Ætérnal placed administrative protections on the territory to allow only citizens of the country to interact with it, along with preventing mobs from spawning in the land. This and a multitude of other commands Ætérnal used in Old Cuba contributed to the country having several oddities, ranging from mysterious lighting in the ocean to the creation of a multi-sided piston. |
Revision as of 18:14, 29 July 2024
THIS ARTICLE IS A WORK IN PROGRESS. IF YOU HAVE INFORMATION YOU WOULD LIKE TO SEE IN THE ARTICLE, MESSAGE @suqie ON DISCORD!

Old Cuba /ɔld ˈkjuːbə/, previously and informally known as Cuba, was a nation from Season 1. Old Cuba was the nearest-east land of Guam 1, south across the Southwestern Sea from Wolfland, west of Nguhrizona, and situated against the world border. As most active and prosperous location in all of Season 1, it became a home to many players and hosted a variety of structures and farms.
Before the transfer from Season 1 to Season 2, Ætérnal copied multiple structures of the world to paste into the new server. Included in this was an incomplete portion of Old Cuba, which was pasted in on September 2024 between Chillvana and Frostanamo Bay in Coldba (Cuba).
created by KateThePanPlate on December 16th, 2020. Kate made herself empress and ruled Cuba with an iron fist. It started out as a barren Savanna biome where Kate would make her base along with a few other members (Agma Schwa and Timo).
Notable Events
Structures
Bases
Agma Schwa's bungalow held his belongings including many pieces of lore and was regularly feautured in the Nguhstreams.
Kate's house was originally situated inside a cliff partially affixed to the world border. She dug out the mountain, leaving many parts of her home suspended in the air alongside many contraptions such as an iron door trap and a hole one could fall out of the world from.
Suqi's house was an underground crescent-shaped house with a nether portal that interfered with Old Cuba's primary nether portal, which was used in several Nguhstreams.
The Rusty Krab was the base of JANVS and was planned to be a place to sell alcohol and other drugs, but that portion of it was never completed. Despite that, there were still some sales made. The Rusty Krab was also home to JANVS' pets and a handful of automatic farms.
The Capitol was Fin's base where he held his belongings, but also doubled as the capitol building of Old Cuba. Inside was a communal storage, a library, and mailboxes for the citizens of Old Cuba.
The Prismarine Island was Fin's storage facility. There were plans to construct at least three more islands with different purposes, but only the storage was built.
The Stone Platform was an attempt by Fin to make a base outside of the Capitol, but he never progressed past the floor layout.
A Cuban Real Estate initiative was created by Agma Schwa to build a handful of houses as free, temporary or permanent homes for players who wanted to stay in Old Cuba and did not have their own base.
Major Farms
The Great Cuban Farm was first built by Kate as a crop farm producing wheat, potatoes, and carrots. After being raised into the sky by Ætérnal, it was doubled in size to accomodate for the increased food need of new members and the recently-added Villager Hub. In addition to this, a second layer was added to grow pumpkins, melons, beetroot, and netherwart.
The Mob Farm was a basic cobblestone mob farm with poor output. A second, more productive mob farm was later built above the ocean, complete with plenty of chests, and AFK pool, a room to sleep in, and a nether portal. The second mob farm was not pasted into Season 2.
Minor Farms
Old Cuba also had farms for bees, chorus fruit, warped stem, sugarcane, turtle scutes, iron, guardian, and a failed trident farm. The iron and guardian farms were not pasted into Season 2. The chorus farm has been placed under administrative protection due to items from the End being contraband until Season 2's End dimension is opened.
Other Structures
The Cuban Nether Portal naturally spawned in Old Cuba's terrain and was the primary access to the nether in Nguhstreams.
The Large Hadron Collider (LHC)
Cuban Border Art
The Cobbelisk
The Villager Hub (VH)
The Cuban Bakery
NgcDonald's
Cuban Railway
Eddie's Cage
Enclaves
Old Cuba had two small enclaves that existed at different points in its history and were not very active.
- Christiania, an Swedish-Norwegian anarchic nation. It originally had acacia walls separating it from the rest of Old Cuba, but they were removed early in the server's history and the country was seldom mentioned again.
- The Hazbin Hotel (after its namesake in the Hazbin Hotel series' pilot) was a wooden hotel built high in the air and did not resemble the real Hazbin Hotel in any way. It also contained a small 1-by-1 fish tank with a fish in it. While it was only a building and not formally a part of Old Cuba, it was a regular sight in the country.
Quirks
Due to Old Cuba being the primary location in Season 1, Ætérnal placed administrative protections on the territory to allow only citizens of the country to interact with it, along with preventing mobs from spawning in the land. This and a multitude of other commands Ætérnal used in Old Cuba contributed to the country having several oddities, ranging from mysterious lighting in the ocean to the creation of a multi-sided piston.