Lag

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Revision as of 15:04, 12 June 2025 by Annwan (talk | contribs) (express things in terms of slowness instead of speed)
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Lag is a slowing down of the tick speed or frame rendering on the server. There are two separate units for these categories: The Hertskomestat (Hr) measures server tick slowness, with a normal slowness of 50 mHr (20 ticks per second, or 0.05 seconds per tick). The Koz (Kz) measures frame rendering slowness, with a standard rate being 16.6667 mKz (60 frames per second, or 0.0166667 seconds per frame).

During the Chickenpocalypse, tick slowness doubled to 100 mHr. The highest possible server slowness is 60Hr, at which point the server crashes, assuming a bug in the code. This happened during the Fumo Factory Incidents.