Commander Chess

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Revision as of 21:03, 26 June 2026 by Adnagaporp (talk | contribs) (Created page with "'''Commander Chess''' (Adnaran: <span lang="vi" dir="ltr">'''Cờ tư lịñ'''</span>, Vietnamese: <span lang="vi" dir="ltr">'''Cờ tư lệnh'''</span>) is a chess-type game originating from fakeworld Vietnam, which was brought to Adnar by Supreme Leader Adnagaporp. == Objectives == The basic objective of Commander Chess is to '''checkmate/capture the enemy Commander'''. Other win conditions can be agreed upon beforehand: * '''Marine...")
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Commander Chess (Adnaran: Cờ tư lịñ, Vietnamese: Cờ tư lệnh) is a chess-type game originating from fakeworld Vietnam, which was brought to Adnar by Supreme Leader Adnagaporp.

Objectives

The basic objective of Commander Chess is to checkmate/capture the enemy Commander.

Other win conditions can be agreed upon beforehand:

  • Marine Battle: Capture all two enemy Navies
  • Air Battle: Capture all two enemy Air Forces
  • Land Battle: Capture all six of the enemy Tanks, Infantries, and Artilleries (two of each type)


The time limit of the entire game may also be agreed beforehand, usually 15 or 30 minutes. Pieces now have a score that will be granted to the enemy when it is captured. When the time limit expires and no win conditions have been met by either players, the player with the higher score wins.

An alternative playing mode can be used by advanced players, where a screen is added between each player, obscuring the enemy’s pieces. Each player gets one minute to set up their pieces on their side of the board however they like, then remove the screen and play as usual.

Board

Pieces are located on intersections of a 11-wide and 12-tall rectangular grid, for a total of 132 possible positions.

Pieces