Zhki-a Ice Network: Difference between revisions
| Line 4: | Line 4: | ||
The ZIN is modeled after the [[Great Ice Bridge|Great Ice Bridges]] of [[Season 1]], but updated for more efficient resource use and bidirectionality. The updated design uses one block of blue ice per two blocks of travel and has a 3-block width to allow boats to travel in opposite directions along the opposite edges. Atop each blue ice block will be a carpet which marks the color of the line and prevents mob spawning. | The ZIN is modeled after the [[Great Ice Bridge|Great Ice Bridges]] of [[Season 1]], but updated for more efficient resource use and bidirectionality. The updated design uses one block of blue ice per two blocks of travel and has a 3-block width to allow boats to travel in opposite directions along the opposite edges. Atop each blue ice block will be a carpet which marks the color of the line and prevents mob spawning. | ||
Lines must travel in | Lines must travel in horizontal or vertical directions, making a maximum of one turn between stops, if necessary. Stops are required to be constructed through offsetting the line to the left or right by its full width. Intersections must also follow this structure but for each of the four directions that they meet. Intersections with more than four directions may offset the fifth and greater directions by more than one full line width. | ||
== Lines == | == Lines == | ||
Revision as of 17:48, 9 February 2026
The Zhki-a Ice Network (ZIN) is a planned network of ice highways on the nether roof.
Design
The ZIN is modeled after the Great Ice Bridges of Season 1, but updated for more efficient resource use and bidirectionality. The updated design uses one block of blue ice per two blocks of travel and has a 3-block width to allow boats to travel in opposite directions along the opposite edges. Atop each blue ice block will be a carpet which marks the color of the line and prevents mob spawning.
Lines must travel in horizontal or vertical directions, making a maximum of one turn between stops, if necessary. Stops are required to be constructed through offsetting the line to the left or right by its full width. Intersections must also follow this structure but for each of the four directions that they meet. Intersections with more than four directions may offset the fifth and greater directions by more than one full line width.
Lines
The only line currently in planning is the Zhki-a Iceline, which connects all of Suqi's public territories. No other players are permitted to make direct connections to the Zhki-a line, but can create other lines of their own.
| Stop | Code | Date Opened | Notes |
|---|---|---|---|
| Drowned Farm | Z-CBD | Under construction | |
| Coldba Central | Z-CBC | Under construction | Direct connection to the Leshrail Roof stop N-CBC |
| Navia | Z-CBN | Under construction | |
| Madlands | Z-MAD | Under construction | |
| Ruined Capitol | Z-CBR | Under construction | Direct connection to the Leshrail Roof stop N-CBR |
| Bad to the Land | Z-CBB | Under construction | Direct connection to the Leshrail Roof stop N-CBB |
| Pelialis | Z-PLE | Under construction |