ɢquhuǃɴq’ħə́χ: Difference between revisions
Tag: Undo |
No edit summary |
||
| Line 1: | Line 1: | ||
'''ɢquhuǃɴq’ħə́χ''' {{ipa|[ ̬ɢ̥ohõǃ͡ɴ͜q’ħɐ́χ]}}, anglicized to '''Cohoncac''', also known as '''Šą'ésìþko''' {{ipa|[ʃɑʔe̋síθko]}}, is a small [[Slabland]] territory owned by [[Suwi]] directly northwest of the [[Old Kingdom]]. Its primary attraction is its ancient city, which will become the central area of activity. The ancient city '''ʢuʼǂɴhhʔḁn''' (pronounced {{ipa|[ʢõ̰ɴ̥͡ǂʰʰˤʔn̩]}}, anglicized ''' | '''ɢquhuǃɴq’ħə́χ''' {{ipa|[ ̬ɢ̥ohõǃ͡ɴ͜q’ħɐ́χ]}}, anglicized to '''Cohoncac''', also known as '''Šą'ésìþko''' {{ipa|[ʃɑʔe̋síθko]}}, is a small [[Slabland]] territory owned by [[Suwi]] directly northwest of the [[Old Kingdom]]. Its primary attraction is its ancient city, which will become the central area of activity. The ancient city '''ʢuʼǂɴhhʔḁn''' (pronounced {{ipa|[ʢõ̰ɴ̥͡ǂʰʰˤʔn̩]}}, anglicized '''Honcan''') has been conquered with all but one shrieker removed and the Warden trapped in a jail built on the outskirts of the city. | ||
[https://mc.nguh.org/w/images/f/f9/Gohonqakh.mp3 Pronunciation of {{ipa|[ ̬ɢ̥ohõǃ͡ɴ͜q’ħɐ́χ]}}.] | [https://mc.nguh.org/w/images/f/f9/Gohonqakh.mp3 Pronunciation of {{ipa|[ ̬ɢ̥ohõǃ͡ɴ͜q’ħɐ́χ]}}.] | ||
Revision as of 06:51, 6 September 2025
ɢquhuǃɴq’ħə́χ [ ̬ɢ̥ohõǃ͡ɴ͜q’ħɐ́χ], anglicized to Cohoncac, also known as Šą'ésìþko [ʃɑʔe̋síθko], is a small Slabland territory owned by Suwi directly northwest of the Old Kingdom. Its primary attraction is its ancient city, which will become the central area of activity. The ancient city ʢuʼǂɴhhʔḁn (pronounced [ʢõ̰ɴ̥͡ǂʰʰˤʔn̩], anglicized Honcan) has been conquered with all but one shrieker removed and the Warden trapped in a jail built on the outskirts of the city.
Pronunciation of [ ̬ɢ̥ohõǃ͡ɴ͜q’ħɐ́χ.]
Pronunciation of [ʢõ̰ɴ̥͡ǂʰʰˤʔn̩.]
Pronunciation of [ʃɑʔe̋síθko.]
Etymology



Cnaye
The name ɢquhuǃɴq’ħə́χ in Cnaye means "One plays where the ashes lay". This refers to the region's proximity to the Old Kingdom as well as the great age of the ancient city.
Roots:
- ɢqu • play
- ħə́χ • ashes
Suffix: hu • 4th person agreement marker
Prefix: !ɴqʼ • locative marker
Iskel
The name Šą'ésìþko is the Iskel word for "stolen", referring to Suwi feeling like they stole the ancient city from the Warden since it was chasing them the entire time.
Root: 'ésìþk • denoting the concept of theft
Prefix: šą • a passive marker
Suffix: o • a modifier marker