Amoria: Difference between revisions
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|capital=Tulanahea | |capital=Tulanahea | ||
|demonym=Amorina/Amorian | |demonym=Amorina/Amorian | ||
|government= | |government=Monarchy | ||
|ruler=[[User:BoubaWiki1102| | |ruler=[[User:BoubaWiki1102|HeaLayaw'tsaleu]] | ||
|ruler-title= | |ruler-title=Queen | ||
|languages=[[Common Amorian]], [[Aristoamorian]], [[English]] | |languages=[[Common Amorian]], [[Aristoamorian]], [[English]] | ||
|two-digit-code=AO | |two-digit-code=AO | ||
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=== Pre-Nguhcraft Colonization === | === Pre-Nguhcraft Colonization === | ||
''(Note: Much of the lore is yet to be written.)''<br> | ''(Note: Much of the lore is yet to be written.)''<br> | ||
Mainland Amoria exists in a separate world from its Nguhcraft colonies. On this world, it has a rich and long history and culture. The time of its founding is debated, but myth claims it was founded by the goddess Rahmeuniwa, the goddess of rivers, when she separated the central island from the peninsula that surrounds it. At first, Amoria had no ruler, and was instead an anarchist democratic society, where rules were never set formally and enforced by the people. This changed, however, when | Mainland Amoria exists in a separate world from its Nguhcraft colonies. On this world, it has a rich and long history and culture. The time of its founding is debated, but myth claims it was founded by the goddess Rahmeuniwa, the goddess of rivers, when she separated the central island from the peninsula that surrounds it. At first, Amoria had no ruler, and was instead an anarchist democratic society, where rules were never set formally and enforced by the people. This changed, however, when MorcaTcanekovleu declared himself the first Lord of Amoria. | ||
=== Pre-Nguhcraft Imperial Era === | === Pre-Nguhcraft Imperial Era === | ||
Amoria's imperial era began in the year 1098 on the Amorian calendar. The first place colonized by Amoria was its neighboring state of Elaria, although this claim was quickly dissolved due to rebellions. Since then, Amoria's borders have expanded to more of the peninsula surround it, more than tripling its size. | Amoria's imperial era began in the year 1098 on the Amorian calendar. The first place colonized by Amoria was its neighboring state of Elaria, although this claim was quickly dissolved due to rebellions. Since then, Amoria's borders have expanded to more of the peninsula surround it, more than tripling its size. | ||
== Arrival on Ngearth == | == Arrival on Ngearth == | ||
Amorians first arrived on Ngearth on the second Hiding Day of the year 1340, | Amorians first arrived on Ngearth by accident on the second Hiding Day of the year 1340, which was December 23, 2025 on the Gregorian calendar. The sea vessel that emerged from what is now called the Amorian Sea, named ''Lamayya'', set sail from Hearyn ports and into the southern ocean on Amoria's homeworld under 2 weeks earlier. Lamayya carried 290 Amorian sailors, one of whom was the captain of the ship and Princess of Amoria, daughter of the Eastern Queen Kiki, Layaw. Lamayya set sail with the mission of reaching the island of Canakow in order to attend a diplomatic meeting. Unfortunately, Lamayya never reached its destination. 10 days after leaving Hea and 7 days after reaching the ocean, Lamayya was caught in the middle of a large storm, sinking the ship beneath the water, as well as everything and everyone on board. 24 of the 290 crew members were found alive. Everyone else was presumed dead, including Layaw. Without their bodies, traditional funerals could not be held, and so instead 266 pink and gold flowers were released onto the rivers that carried Lamayya at the start of its journey, one for each missing individual. <br> 4 hours after it sank, however, Lamayya resurfaced in the Amorian Sea of Ngearth. Many of its goods were lost in the havoc, and unfortunately, 36 crew members were pronounced dead and 13 missing. The remaining 217 crew members, which included Layaw, docked the ship at the first beach they found. This location was later established as Myngni Pier, or A Beginning Pier. The crew began building Tulanahea, or New Hea around this pier. The 36 dead crew members were given one large funeral onboard Lamayya two days after docking. | ||
== Magic & Technology == | == Magic & Technology == | ||
Amoria has a history of magic use, both technologically and personally. Much of Amorian technology does not function purely off of magic, but a significant amount of it runs off of magic crystals and plants found in mainland Amoria. There are three main types of magic: locative, manifestation , and conjuring. | Amoria has a history of magic use, both technologically and personally. Much of Amorian technology does not function purely off of magic, but a significant amount of it runs off of magic crystals and plants found in mainland Amoria. There are three main types of magic: locative, manifestation , and conjuring. | ||
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As the name suggests, locative magic is a type of magic that can manipulate locations of objects or beings. Locative magic is the easiest of the three magics for an individual to use and the easiest to harness with technology. Lighter objects are easier to pick up, just as if one was using their hands, but when implemented into technology, it can move much heavier objects, creating potential for large vehicles. | As the name suggests, locative magic is a type of magic that can manipulate locations of objects or beings. Locative magic is the easiest of the three magics for an individual to use and the easiest to harness with technology. Lighter objects are easier to pick up, just as if one was using their hands, but when implemented into technology, it can move much heavier objects, creating potential for large vehicles. | ||
==== Interwordly Travel ==== | ==== Interwordly Travel ==== | ||
It is believed that Lamayya was able to travel between Amoria's homeworld and Ngearth due to an unusually dense concentration of locative and manifestation magic at the time of the storm. Many crew members onboard Lamayya were skilled magic users, and the storm caused a whirlpool to form around the ship, sending the ship deeper into the ocean and increasing gravitational pressure and stretching both physics and arcana thin. | |||
=== Manifestation Magic === | === Manifestation Magic === | ||
Manifestation magic is a type of magic that can will certain things to happen. It is incredibly difficult to use on large scales, and is the least used type of magic. When it is used, it is usually for small things, such as causing someone to stub their toe. | Manifestation magic is a type of magic that can will certain things to happen. It is incredibly difficult to use on large scales, and is the least used type of magic. When it is used, it is usually for small things, such as causing someone to stub their toe. | ||
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* Agayyeuniwa - Sun, Fire, Gender, Energy, Women | * Agayyeuniwa - Sun, Fire, Gender, Energy, Women | ||
* Lamayyeuniwa - Moon, Water, Oceans, Lament, Trinary Gendered People<ref>Amorian Skinfolk have three biological genders; the third one is called Trinary in English because it's not quite what we think of when we hear "Non-binary", but it is close</ref> | * Lamayyeuniwa - Moon, Water, Oceans, Lament, Trinary Gendered People<ref>Amorian Skinfolk have three biological genders; the third one is called Trinary in English because it's not quite what we think of when we hear "Non-binary", but it is close</ref> | ||
* Varnuniw - Dirt, Clay, Stone, Scalefolk | * Varnuniw - Dirt, Clay, Stone, Scalefolk<ref>Amoria is inhabited by Skinfolk (which resemble elves) and Scalefolk (which resemble anthropomorphic lizards)</ref> | ||
* Manoniw - Speech, Journalism, Exploration | * Manoniw - Speech, Journalism, Exploration | ||
* Rahmeuniwa - Rivers, Diplomacy, Nations | * Rahmeuniwa - Rivers, Diplomacy, Nations | ||
* Lomaniw - Fish, Sealife, Food | * Lomaniw - Fish, Sealife, Food | ||
** Sometimes, Lomaniw is portrayed not as his own being but as an aspect or fragment of Lamayyeuniwa. | |||
* Dayyaniwa - Deceit, Trickery, Darkness, Liars & Thieves | * Dayyaniwa - Deceit, Trickery, Darkness, Liars & Thieves | ||
== Government == | == Government == | ||
Mainland Amoria has a monarchy split between two monarchs, one ruling the east and the other ruling the west. Each ruler rules their side of the nation with their own courts and advisors, but often have to convene to meet with the general court in order to properly rule the overall nation. | Mainland Amoria has a monarchy split between two monarchs, one ruling the east and the other ruling the west. Each ruler rules their side of the nation with their own courts and advisors, but often have to convene to meet with the general court in order to properly rule the overall nation. When colonies are established, one of two things can happen. Either a governor is appointed by the monarchy that would oversee the colony, or, if the colony is established by an royal, said royal would oversee the colony themself. If said royal has not been coronated, they are usually coronated as King/Queen/Quing of their colony. This is what happened with the Ngearth colony, as it was established by Princess Layaw. Layaw was coronated Queen of the Colony and runs the colony as an autonomous nation. This colony is unique in that it cannot keep in touch with mainland Amoria very well, and therefore functions as its own state while still holding the title of Amorian Colony. <br> Layaw rules as Queen, and has a colonial court which can overturn royal decisions with a supermajority (≥66.666...%) or propose motions to be rejected or approved by the monarch. Court members are elected via a ranked choice voting system where each household gets one ballot. | ||
== References == | == References == | ||
Revision as of 04:07, 27 February 2026
| Amorian Colonies Amori'enemaceyleuleyyan | |||||||
|---|---|---|---|---|---|---|---|
| |||||||
Location of Amoria | |||||||
| Capital city | Tulanahea | ||||||
| Demonym | Amorina/Amorian | ||||||
| Government | Monarchy Queen: HeaLayaw'tsaleu | ||||||
| Official languages | Common Amorian, Aristoamorian, English | ||||||
| ISO-3166-1/2 | AO | ||||||
| ISO-3166-1/3 | AMR | ||||||
| Currency | Reyghyn | ||||||
The Amorian Colonies (Common Amorian: Amori'enemaceyleuleyyan /a.mo.ɹi.ʔen.e.ma.ʃeɪ.lə.leɪ.jan/) are a nation located in Aŋtarctica just northeast of Appalliŋesia founded by BoubaKiki1102 on Tuesday, December 23, 2025, which was the second Hiding Day (Igemabarmaneulana) of 1340 on the Amorian calendar.
History
Pre-Nguhcraft Colonization
(Note: Much of the lore is yet to be written.)
Mainland Amoria exists in a separate world from its Nguhcraft colonies. On this world, it has a rich and long history and culture. The time of its founding is debated, but myth claims it was founded by the goddess Rahmeuniwa, the goddess of rivers, when she separated the central island from the peninsula that surrounds it. At first, Amoria had no ruler, and was instead an anarchist democratic society, where rules were never set formally and enforced by the people. This changed, however, when MorcaTcanekovleu declared himself the first Lord of Amoria.
Pre-Nguhcraft Imperial Era
Amoria's imperial era began in the year 1098 on the Amorian calendar. The first place colonized by Amoria was its neighboring state of Elaria, although this claim was quickly dissolved due to rebellions. Since then, Amoria's borders have expanded to more of the peninsula surround it, more than tripling its size.
Arrival on Ngearth
Amorians first arrived on Ngearth by accident on the second Hiding Day of the year 1340, which was December 23, 2025 on the Gregorian calendar. The sea vessel that emerged from what is now called the Amorian Sea, named Lamayya, set sail from Hearyn ports and into the southern ocean on Amoria's homeworld under 2 weeks earlier. Lamayya carried 290 Amorian sailors, one of whom was the captain of the ship and Princess of Amoria, daughter of the Eastern Queen Kiki, Layaw. Lamayya set sail with the mission of reaching the island of Canakow in order to attend a diplomatic meeting. Unfortunately, Lamayya never reached its destination. 10 days after leaving Hea and 7 days after reaching the ocean, Lamayya was caught in the middle of a large storm, sinking the ship beneath the water, as well as everything and everyone on board. 24 of the 290 crew members were found alive. Everyone else was presumed dead, including Layaw. Without their bodies, traditional funerals could not be held, and so instead 266 pink and gold flowers were released onto the rivers that carried Lamayya at the start of its journey, one for each missing individual.
4 hours after it sank, however, Lamayya resurfaced in the Amorian Sea of Ngearth. Many of its goods were lost in the havoc, and unfortunately, 36 crew members were pronounced dead and 13 missing. The remaining 217 crew members, which included Layaw, docked the ship at the first beach they found. This location was later established as Myngni Pier, or A Beginning Pier. The crew began building Tulanahea, or New Hea around this pier. The 36 dead crew members were given one large funeral onboard Lamayya two days after docking.
Magic & Technology
Amoria has a history of magic use, both technologically and personally. Much of Amorian technology does not function purely off of magic, but a significant amount of it runs off of magic crystals and plants found in mainland Amoria. There are three main types of magic: locative, manifestation , and conjuring.
Locative Magic
As the name suggests, locative magic is a type of magic that can manipulate locations of objects or beings. Locative magic is the easiest of the three magics for an individual to use and the easiest to harness with technology. Lighter objects are easier to pick up, just as if one was using their hands, but when implemented into technology, it can move much heavier objects, creating potential for large vehicles.
Interwordly Travel
It is believed that Lamayya was able to travel between Amoria's homeworld and Ngearth due to an unusually dense concentration of locative and manifestation magic at the time of the storm. Many crew members onboard Lamayya were skilled magic users, and the storm caused a whirlpool to form around the ship, sending the ship deeper into the ocean and increasing gravitational pressure and stretching both physics and arcana thin.
Manifestation Magic
Manifestation magic is a type of magic that can will certain things to happen. It is incredibly difficult to use on large scales, and is the least used type of magic. When it is used, it is usually for small things, such as causing someone to stub their toe.
Conjuring Magic
Conjuring magic is used to conjure magical objects and energy. When used by an individual, it requires a lot of training to use correctly, but can be used for light shows, illusions, or, in more powerful users, starting/putting out fires or it can be used as a weak weapon, shooting a small dart of energy. When used in technology, it can be used to make cannons, searchlights, lasers, etc. This is debatedly the most powerful of the magics, but also the most dangerous to use, and it is recommended not to use it much without sufficient training or safety precautions.
Religion & Myth
The large majority of Amorians follow a polytheistic religion with a pantheon of many gods. These gods are said to live on the ground with the people, although usually hiding their identities. Those with skin supposedly have glossy, glass-like skin, void of imperfections. However, they can change their appearance or form at will, and some do not enjoy doing so while others change their form regularly. All the gods descend from two primordial beings, known as Void and Abyss. Void and Abyss are portrayed as eldritch beings beyond comprehension. Should a mortal gaze upon either of them, their brain would simply tell them they are staring into darkness. Void and Abyss predate time and space.
Tu'ononiw
The eldest child of Void and Abyss is the elder god Tu'ononiw. Tu'ononiw has blue skin and purple limbs, with stars lining their chest, limbs, and neck. In place of their head is a large jellyfish. Tu'ononiw is regarded as the god of time and the god of gods.
List of other relevant Gods & Domains
(This list is not exhaustive of every god)
- Agayyeuniwa - Sun, Fire, Gender, Energy, Women
- Lamayyeuniwa - Moon, Water, Oceans, Lament, Trinary Gendered People[1]
- Varnuniw - Dirt, Clay, Stone, Scalefolk[2]
- Manoniw - Speech, Journalism, Exploration
- Rahmeuniwa - Rivers, Diplomacy, Nations
- Lomaniw - Fish, Sealife, Food
- Sometimes, Lomaniw is portrayed not as his own being but as an aspect or fragment of Lamayyeuniwa.
- Dayyaniwa - Deceit, Trickery, Darkness, Liars & Thieves
Government
Mainland Amoria has a monarchy split between two monarchs, one ruling the east and the other ruling the west. Each ruler rules their side of the nation with their own courts and advisors, but often have to convene to meet with the general court in order to properly rule the overall nation. When colonies are established, one of two things can happen. Either a governor is appointed by the monarchy that would oversee the colony, or, if the colony is established by an royal, said royal would oversee the colony themself. If said royal has not been coronated, they are usually coronated as King/Queen/Quing of their colony. This is what happened with the Ngearth colony, as it was established by Princess Layaw. Layaw was coronated Queen of the Colony and runs the colony as an autonomous nation. This colony is unique in that it cannot keep in touch with mainland Amoria very well, and therefore functions as its own state while still holding the title of Amorian Colony.
Layaw rules as Queen, and has a colonial court which can overturn royal decisions with a supermajority (≥66.666...%) or propose motions to be rejected or approved by the monarch. Court members are elected via a ranked choice voting system where each household gets one ballot.