Mobile Territories: Difference between revisions
Condensed territories since I reverted to plans closer to my original. :) |
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Mobile Territories is canonically a loose collection of multiple municipalities ruled by minecraft mobs (i.e. ''mobiles''), with the southern half is sometimes referred to as "Fauna", while the northern half as "Witherport". Though their jurisdictions differ in several ways, aside from nearby land claims, they are ultimately united under the agreement that mobs are the rightful owners of the server. Players are not able to apply for citizenship and only as servants or contractors, although Witherport generally views them in a much more hostile manner. The Great Adjudicator holds an exceptional honor, being a chief architect and an arbiter for disputes between factions, but ultimately is still classified as a servant to the various states. | Mobile Territories is canonically a loose collection of multiple municipalities ruled by minecraft mobs (i.e. ''mobiles''), with the southern half is sometimes referred to as "Fauna", while the northern half as "Witherport". Though their jurisdictions differ in several ways, aside from nearby land claims, they are ultimately united under the agreement that mobs are the rightful owners of the server. Players are not able to apply for citizenship and only as servants or contractors, although Witherport generally views them in a much more hostile manner. The Great Adjudicator holds an exceptional honor, being a chief architect and an arbiter for disputes between factions, but ultimately is still classified as a servant to the various states. | ||
Geographically, Mobile Territories is primarily situated in Leporia, although its southern border is partly in Slabland. It shares its southwestern border with [[Wekañu Skefo]] and its western border with the Leporia exclave of [[The Hertskomestat Syndicate]]. Much of the civilization is scheduled to live underground in an expansive natural cavern system connected by a complex rail network, although several will reside on or above the surface. All of the major and most of the micro pale gardens on Leporia, including the single largest pale garden in the Ŋorld, were in its claim at some point, although the northernmost one was later relinquished. | |||
Players are advised to travel to Mobile Territories with caution and respect for mob rights and privacy, especially when traveling through Witherport. | Players are advised to travel to Mobile Territories with caution and respect for mob rights and privacy, especially when traveling through Witherport. | ||
== Fauna == | == Fauna == | ||
Fauna is the southern half of Mobile Territories, with many districts, totaling roughly 30-ish distinct municipalities (with several joint jurisdictions) and some unincorporated zones, including the Great Adjudicator's beach resort in Slabland. Fauna is generally less belligerent, although several municipalities do not get along with one another, such as Foxwood and Birdtree Island | Fauna is the southern half of Mobile Territories, with many districts, totaling roughly 30-ish distinct municipalities (with several joint jurisdictions) and some unincorporated zones, including the Great Adjudicator's beach resort in Slabland. Fauna is generally less belligerent, although several municipalities do not get along with one another, such as Foxwood and Birdtree Island. It currently only has one rail running through it, connecting Cuboid Destroyer to the eastern exclave of Wekañu Skefo, although it is planned to become a separate connection that allows one-line access from [[Ettêre Ðiffyt]] to [[Ukoŋia]]. | ||
The proposed territories of Fauna include Cattlecow and Peegue, Kittery, Birdtree Island (and the Birdtree), Villageholm, Mycelia, Rabbit Hill, Dogwood and Foxwood (collectively Wolver-Foxcroft or simply "Wolfox"), Bamboo, Shangra Llama, Goathorn and Bearrtop, Froglight Forest, the Sea of Tropic, The Reservoir, | The proposed territories of Fauna include Cattlecow and Peegue, Kittery, Birdtree Island (and the Birdtree), Villageholm (?), Mycelia, Rabbit Hill, Dogwood and Foxwood (collectively Wolver-Foxcroft or simply "Wolfox"), Bamboo, Shangra Llama, Goathorn and Bearrtop, Froglight Forest, the Sea of Tropic, The Reservoir, Camelhorset, and The Spider Den on the surface; The Nest, Baats, (Axolopolis or Allaysia), Armadillo Den, Snifferhenge, Inkwell, The Guarded Outpost (?), Slimehole, and the districts of Golem underground; and Beeport, Birdtree, Sheeport and Minighastus in the air. There also will be various unincorporated territories, for which are predominantly work stations for player contractors. Because of the number of districts and connections to other regions, it is scheduled to have by far the most significant rail network in the region, and potentially the most complicated on the server. | ||
Fauna has a relatively neutral or benevolent relationship with players overall, although residents of The Nest and the Spider Den frequently give into fear or primal instincts, while members of Golem and Allaysia are much more friendly to players, and weary if not hostile to factions in Witherport. Its administrative head and meeting place is generally set in Beeport, as well as Golem, although some argue Golem is a separate area. | Fauna has a relatively neutral or benevolent relationship with players overall, although residents of The Nest and the Spider Den frequently give into fear or primal instincts, while members of Golem and Allaysia are much more friendly to players, and weary if not hostile to factions in Witherport. Its administrative head and meeting place is generally set in Beeport, as well as Golem, although some argue Golem is a separate area. | ||
The various territories are mostly split along geographical features, including individual cavities within the vast underground cavern network and narrow points between biomes. Fauna's southwestern segment is largely water and a couple of islands, including Birdtree Island; the southern birch tree peninsula of Cattlecow and Peegue is connected to Kittery and Beeport, which is supported by the pale garden Hollow Hill of The Nest to its northeast and the natural meadow of Point Fauna to its northwest. Most other territories reside in the various (predominantly dark oak) forests that surround the two round hills. Hollow Hill features a large crack that opens to numerous entrances to Fauna's underground, and there are additionally two natural aquatic entrances planned for transport, including the Inkwell and the Emergence Zone in the gulf of Peegue. It is a fairly developed area, although Fauna residents respect nature and keep a large number of trees and plants around. | |||
==== Golem ==== | ==== Golem ==== | ||
Golem is the territory that settled in a massive underground cavern system under the southwestern islands of Jutland. | Golem is the territory that settled in a massive underground cavern system under the southwestern islands of Jutland. Inhabited by allays and various types of golems, it is generally considered to be in the territory of Fauna, although politically the residents work much more closely with each other, and are much more friendly to players and other residents of Fauna, albeit significantly more weary or outright hostile to the more aggressive factions of Witherport. Golem is scheduled to be more developed than much of Fauna, being particularly industrial, with space already reserved for copper golems for when they are prophesized to one day enter the Ŋorld. The northern sections of two of the large cavern Chambers that Golem resides in are in the territory of The Syndicate, which lead to a small but dangerous skulk cavern. | ||
== Witherport == | == Witherport == | ||
Witherport is the northern half of Mobile Territories. It presently consists of nearly all of the pale gardens of [[Leporia (continent)|Leporia]], including the single largest pale garden in the Ŋorld, along with four of its five satellite microbiome pale gardens (with the fifth in | Witherport is the northern half of Mobile Territories. It presently consists of nearly all of the pale gardens of [[Leporia (continent)|Leporia]], including the single largest pale garden in the Ŋorld, along with four of its five satellite microbiome pale gardens (with the fifth in The Hertskomestat Syndicate) and one other smaller-sized pale garden. It held onto the only other major pale garden in Leporia, originally designated as Witherport's landfill, but was relinquished to wilderness the same day it was renamed to Mobile Territories. The largest pale garden is officially recognized by the Mobile Territories and Jutland as an environmentally protected area, free for mobs (mostly the creaking) to roam largely uninterrupted in their natural state. | ||
Geographically, Witherport is mostly low-lying dark oak forest surrounding the high plateau that is the Ŋorld's largest pale garden, and is surrounded by a canyon/river system that make up most of its natural borders. It features a vast underground network, which while significantly less complex than Fauna features more substantial chambers similar to or even more vast than Golem. | |||
The proposed territories of Witherport include Witchhaven, Killage, the Witherstorm Citadel, Magmar, Strider, Hoglin Hollow, the Grotto, the Pale Reserve, Blazeport, Megaghastus, the Husk, Kaboom!, and Skeleden. They also have a strongly negative relationship with the territories of Golem. Killage is generally considered the illage capitol as well as the administrative capital of Witherport, while the Witherstorm Citadel is the military and leadership capitol of the nether and undead organizations. | The proposed territories of Witherport include Witchhaven, Killage, the Witherstorm Citadel, Magmar, Strider, Hoglin Hollow, the Grotto, the Pale Reserve, Blazeport, Megaghastus, the Husk, Kaboom!, and Skeleden. They also have a strongly negative relationship with the territories of Golem. Killage is generally considered the illage capitol as well as the administrative capital of Witherport, while the Witherstorm Citadel is the military and leadership capitol of the nether and undead organizations. | ||
All of these territories are generally belligerent and hostile toward players, who they disdain and consider outside invaders. There is a tentative alliance with Jutland to represent them in foreign affairs, in part by request of the residents of Fauna and certain municipalities within Witherport. | All of these territories are generally belligerent and hostile toward players, who they disdain and consider outside invaders. There is a tentative alliance with Jutland to represent them in foreign affairs, in part by request of the residents of Fauna and certain municipalities within Witherport. | ||
For a while, the entirety of Witherport was going to be designated a ŋature reserve named "Flora", but the hostile mobs negotiated that only the large pale garden would be officially designated as such, further acting as a natural buffer between territories as well as the jurisdiction of the creaking mobs. Limited building is permitted here, but it is stressed that it must remain by and large untapped territory as a landmark of the server and as a refuge away from player intervention, even for mobs' benefit. | |||
Despite Mobile Territories being situated very close to six trial chambers, it only has claim over one, situated in Witherport, although a second, nearby one has an underground line connecting it. This line also connects Witherport to Fauna underground. It will have fairly easy access to this, along with access to the Obsidian and Wither Rose farm, which is hypothesized by some members of the Witherstorm Citadel to be the encampment of their divine prophet. Killager will also feature a rail line connecting Beeport westbound, the Local Witherport Line, and room for an east-northeastern line. | |||
Revision as of 18:00, 14 March 2026
Overview
Mobile Territories (sometimes referred to as The Mobile Territories) is a ŋation in Leporia and marginally in Slabland. It was recognized as an established territory on October 20th, 2025 Fakeworld time by Jutomi, who is the head of Jutland and remains both the Chief Architect and Arch Adjudicator between jurisdictions and player-base interŋational matters. It had gone by the name of Jutland until March 13, 2026 Fakeworld time, when the principality of Jutland made its separate claim on the map. The mixup is believed to be partly caused by the fact that Mobile Territories is still considered to be under Jutland's jurisdiction for interŋational matters and organizations, as well as the southwest corner having Jutomi's beach resort and "The Ark", said to contain two of essentially each kind of animal.
Mobile Territories is canonically a loose collection of multiple municipalities ruled by minecraft mobs (i.e. mobiles), with the southern half is sometimes referred to as "Fauna", while the northern half as "Witherport". Though their jurisdictions differ in several ways, aside from nearby land claims, they are ultimately united under the agreement that mobs are the rightful owners of the server. Players are not able to apply for citizenship and only as servants or contractors, although Witherport generally views them in a much more hostile manner. The Great Adjudicator holds an exceptional honor, being a chief architect and an arbiter for disputes between factions, but ultimately is still classified as a servant to the various states.
Geographically, Mobile Territories is primarily situated in Leporia, although its southern border is partly in Slabland. It shares its southwestern border with Wekañu Skefo and its western border with the Leporia exclave of The Hertskomestat Syndicate. Much of the civilization is scheduled to live underground in an expansive natural cavern system connected by a complex rail network, although several will reside on or above the surface. All of the major and most of the micro pale gardens on Leporia, including the single largest pale garden in the Ŋorld, were in its claim at some point, although the northernmost one was later relinquished.
Players are advised to travel to Mobile Territories with caution and respect for mob rights and privacy, especially when traveling through Witherport.
Fauna
Fauna is the southern half of Mobile Territories, with many districts, totaling roughly 30-ish distinct municipalities (with several joint jurisdictions) and some unincorporated zones, including the Great Adjudicator's beach resort in Slabland. Fauna is generally less belligerent, although several municipalities do not get along with one another, such as Foxwood and Birdtree Island. It currently only has one rail running through it, connecting Cuboid Destroyer to the eastern exclave of Wekañu Skefo, although it is planned to become a separate connection that allows one-line access from Ettêre Ðiffyt to Ukoŋia.
The proposed territories of Fauna include Cattlecow and Peegue, Kittery, Birdtree Island (and the Birdtree), Villageholm (?), Mycelia, Rabbit Hill, Dogwood and Foxwood (collectively Wolver-Foxcroft or simply "Wolfox"), Bamboo, Shangra Llama, Goathorn and Bearrtop, Froglight Forest, the Sea of Tropic, The Reservoir, Camelhorset, and The Spider Den on the surface; The Nest, Baats, (Axolopolis or Allaysia), Armadillo Den, Snifferhenge, Inkwell, The Guarded Outpost (?), Slimehole, and the districts of Golem underground; and Beeport, Birdtree, Sheeport and Minighastus in the air. There also will be various unincorporated territories, for which are predominantly work stations for player contractors. Because of the number of districts and connections to other regions, it is scheduled to have by far the most significant rail network in the region, and potentially the most complicated on the server.
Fauna has a relatively neutral or benevolent relationship with players overall, although residents of The Nest and the Spider Den frequently give into fear or primal instincts, while members of Golem and Allaysia are much more friendly to players, and weary if not hostile to factions in Witherport. Its administrative head and meeting place is generally set in Beeport, as well as Golem, although some argue Golem is a separate area.
The various territories are mostly split along geographical features, including individual cavities within the vast underground cavern network and narrow points between biomes. Fauna's southwestern segment is largely water and a couple of islands, including Birdtree Island; the southern birch tree peninsula of Cattlecow and Peegue is connected to Kittery and Beeport, which is supported by the pale garden Hollow Hill of The Nest to its northeast and the natural meadow of Point Fauna to its northwest. Most other territories reside in the various (predominantly dark oak) forests that surround the two round hills. Hollow Hill features a large crack that opens to numerous entrances to Fauna's underground, and there are additionally two natural aquatic entrances planned for transport, including the Inkwell and the Emergence Zone in the gulf of Peegue. It is a fairly developed area, although Fauna residents respect nature and keep a large number of trees and plants around.
Golem
Golem is the territory that settled in a massive underground cavern system under the southwestern islands of Jutland. Inhabited by allays and various types of golems, it is generally considered to be in the territory of Fauna, although politically the residents work much more closely with each other, and are much more friendly to players and other residents of Fauna, albeit significantly more weary or outright hostile to the more aggressive factions of Witherport. Golem is scheduled to be more developed than much of Fauna, being particularly industrial, with space already reserved for copper golems for when they are prophesized to one day enter the Ŋorld. The northern sections of two of the large cavern Chambers that Golem resides in are in the territory of The Syndicate, which lead to a small but dangerous skulk cavern.
Witherport
Witherport is the northern half of Mobile Territories. It presently consists of nearly all of the pale gardens of Leporia, including the single largest pale garden in the Ŋorld, along with four of its five satellite microbiome pale gardens (with the fifth in The Hertskomestat Syndicate) and one other smaller-sized pale garden. It held onto the only other major pale garden in Leporia, originally designated as Witherport's landfill, but was relinquished to wilderness the same day it was renamed to Mobile Territories. The largest pale garden is officially recognized by the Mobile Territories and Jutland as an environmentally protected area, free for mobs (mostly the creaking) to roam largely uninterrupted in their natural state.
Geographically, Witherport is mostly low-lying dark oak forest surrounding the high plateau that is the Ŋorld's largest pale garden, and is surrounded by a canyon/river system that make up most of its natural borders. It features a vast underground network, which while significantly less complex than Fauna features more substantial chambers similar to or even more vast than Golem.
The proposed territories of Witherport include Witchhaven, Killage, the Witherstorm Citadel, Magmar, Strider, Hoglin Hollow, the Grotto, the Pale Reserve, Blazeport, Megaghastus, the Husk, Kaboom!, and Skeleden. They also have a strongly negative relationship with the territories of Golem. Killage is generally considered the illage capitol as well as the administrative capital of Witherport, while the Witherstorm Citadel is the military and leadership capitol of the nether and undead organizations.
All of these territories are generally belligerent and hostile toward players, who they disdain and consider outside invaders. There is a tentative alliance with Jutland to represent them in foreign affairs, in part by request of the residents of Fauna and certain municipalities within Witherport.
For a while, the entirety of Witherport was going to be designated a ŋature reserve named "Flora", but the hostile mobs negotiated that only the large pale garden would be officially designated as such, further acting as a natural buffer between territories as well as the jurisdiction of the creaking mobs. Limited building is permitted here, but it is stressed that it must remain by and large untapped territory as a landmark of the server and as a refuge away from player intervention, even for mobs' benefit.
Despite Mobile Territories being situated very close to six trial chambers, it only has claim over one, situated in Witherport, although a second, nearby one has an underground line connecting it. This line also connects Witherport to Fauna underground. It will have fairly easy access to this, along with access to the Obsidian and Wither Rose farm, which is hypothesized by some members of the Witherstorm Citadel to be the encampment of their divine prophet. Killager will also feature a rail line connecting Beeport westbound, the Local Witherport Line, and room for an east-northeastern line.