World War 2i

From Nguhcraft Wiki
Revision as of 23:44, 6 February 2026 by Suqi (talk | contribs) (World War 2𝑖)
Jump to navigation Jump to search

Not to be confused with the other alternate history World War 2+i.

World War 2𝑖 (abbreviated to WW2𝑖) is an alternate scenario of Nguhcraft's World War 2. This alternate history has similar to the events that took place in the Prime Timeline, but with a different outcome where instead of a Lavvakcesaa loss, it was a Lavvakcesaa victory.

World War 2𝑖 is distinct from World War 2+𝑖. Where the former is an alternate version of the same event, the latter describes a World War 2 occuring at a time when there was no Prime Timeline World War 2 to compare it to. In other words, World Wars 2 and 2𝑖 are the same war with minor differences, while World Wars 2 and 2+𝑖 are wars with an entirely unrelated history, cause, actors, and only share the quality of being the world war that happened at some point after World War 1.

Though these scenario have not been studied yet, the hypothetical World War 2-𝑖 would describe a timeline that diverged from the Prime Timeline because World War 2 never happened, and the hypothetical World War 2𝑗 would describe a timeline containing a World War 2 similar to and at a similar time to the Prime Timeline.

Prime Timeline

See full article: World War 2

In the Prime Timeline, World War 2 occurred when Saquuaca Vilderu took power in Lavvakcesaa and turned it into a fascist state. Vilderu proceeded to demand 7 diamond blocks from every ŋation at the threat of declaration of war. After every ŋation declined to provide payment, Vilderu declared war on a very large list of ŋations, which prompted numerous others to declare war on Lavvakcesaa including interŋational organizations like ŊATO, the Gulf Union, and the unUŊ. No ŋation or political entity took the side of Lavvakcesaa. Little in-world conflict took place, but the out-of-roleplay owner of Lavvakcesaa, Nate, was banned after griefing other ŋations non-consentually, presumably[citation needed] in the name of the war, causing all other ŋations involved to win by default.

World War 2𝑖

In the timeline T.WW2𝑖, however, things took a weird route. This time, the leaders of all the ŋations at war with Lavvakcesaa would get banned instead. This list includes the following:

  1. Martinawa of AdariaAdaria
  2. Adnagaporp of AdnarAdnar
  3. Suqi of Coldba (Cuba) and KiltmoKiltmo
  4. Annwan of ImerchalImerchal
  5. Cinthyr of KeltechraKeltechra
  6. Sebroar of KrīpetēplaKrīpetēpla
  7. Astaryuu of New Maeksikeo and RauratoshanRauratoshan
  8. Lambda of T'anshilebsT'anshilebs and BisuBisu
  9. Xhesas of EnkavakEnkavak
  10. apollyon of HajdislantHajdislant
  11. Jay Okamiyu of KaipaKaipa
  12. Marcy of the Kingdom of Kyaw Cen
  13. Pleb of KozdenenKozdenen
  14. Rnifnuf of MyžarikyMyžariky
  15. N3 of Sofao Tâsi
  16. KsãndraArkonn of Aprux Mexyrhat
  17. Accruenewblue of DróstsiśtsiDróstsiśtsi
  18. Charlotte of FenizuelaFenizuela
  19. Hummus of HummlandHummland
  20. Hilja of MaraśaMaraśa
  21. Szlanty of NāroňpārNāroňpār
  22. Villnark of XtrakvaXtrakva
  23. Outlaw Sly of AraçanaAraçana
  24. sq of ChielbaryChielbary and VilantnenVilantnen
  25. Maple of i Êpcêm Mûn-nan
  26. Poppingcorn of MaizeMaize
  27. Overseer General Lily of MápabaLMápabaL
  28. Nova of RiyelumRiyelum
  29. Daybreaker of UkoŋiaUkoŋia
  30. Fīl of United Ildorgear State and EistówúEistówú
  31. Roader of Wekañu Skefo
  32. Entity of AppalliŋesiaAppalliŋesia
  33. Chronos of Evil Scamming Country
  34. Theidealist of Evil Scamming Country and Latium Regnātum
  35. Katherine Awesome of FortsanaphatFortsanaphat
  36. Binary of CatawCataw
  37. AxolotlCraft of AswngaAswnga

However, because Binary and AxolotlCraft were only in a superposition of warring against Lavvakcesaa, they were put in a superposition of banned and not banned from the server.

All these bannings created the most enormous political shift ever seen in Nguhcraft. More than half of the ŋorld's countries disappeared in an instant and the server's activity plummeted. Of the remaining countries, the most active became the geopolitical centers of their respective continents:

  1. Hárǝsi in Archipelagia
  2. Paz Kiiam in Tardigradia
  3. Wánade in Gadicinta
  4. Tocjaǵa Śahan in Gaarlann
  5. Caluta in Ŋafrica
  6. Lavvakcesaa in Slabland
  7. (Uncertainly) Cataw in Land of Chaos.

While no continent became completely devoid of countries from the mass banning, all other continents were essentially abandoned by the playerbase. Only two non-ŋations remained active: Martinus' Territories and Spawn, the latter of which became an interŋationally-owned location.

All interŋational organizations collapsed including ŊATO, FERRA, the , and the unUŊ, but the world was more concerned with what to do with the territory left over. The ŋations decided they would loot all that they could from the collapsed ŋations, but didn't get very far. Because of The Great Chest Locking, nearly all chests had locks, so the only way people could access them were through asking Ætérnal to unlock them. However, there were so many chests and so many people asking in locations across the ŋorld, that Ætérnal put out a notice that henceforth he would only unlock people's own chests. While items could not be looted anymore, buildings everywhere were ravaged for materials and slowly many country's architecture began to fall apart.

In an ironic twist of fate, Agma Schwa decides it is an appropriate time to do the End Nguhstream, after which the End dimension is open to Nguhcraft.

All overworld rails were merged to Cenrail and all nether rails were merged to Leshrail, but Cenrail fell into disrepair since new lines would be added, removed, or decommissioned without anyone updating the maps and elytras becoming more used. Leshrail faired relatively better since it became the primary form of transportation between the remaining active countries. Several of its lines were reordered confusingly to accomodate quick travel between the six or seven ŋations.

Maps stop being made and eventually the only up-to-date political maps are isolated Xaeros maps of singular ŋations. The lack of accessibility to a larger map draws new players to join the remaining countires instead of forming their own.